Utopia is a web app for energy education. My team developed user-side and content provider-side applications. The user-side application features an energy diary, a web comics with audio autoplay, and a book viewer system, and the content provider-side application provides management tools for those features.
Period July 2017 - Aug 2018
My Role Director, Front-end Developer
Client Plant (sponsored by Samsung)
Designer Cindy Oh
Back-end Developer Jinsu Eun (Ruby on Rails)
The client of this project was Plant, an energy education start-up. This project started with a vague plan, so it was our mission to deeply communicate and specify the system specification. I led this discussion as the team's director. For example, the originally requested plan was to operate a competitive game based on users's energy usage. However, they had limited maintenance budget and security protections for a longer term, so our team suggested a reward-based monitoring tool.
The energy diary was the main feature of this project. A user can record their daily energy use by entering their time of using an appliacne, transportaion, etc. Each card in the diary represents the energy usage of the corresponding sector, and the user can toggle these cards for detailed usage.
This project was intended to teach students about energy issues, ultimately helping them to reduce energy consumption. As a baseline approach to such a tool, a monitoring panel indicates users about how much energy they have used.
A step-by-step tutorial was necessary to increase the usability of this application among elementary students who were unlikely to be familiar with this system. Thus, a system provides a first-time tutorial in a way that is comprehensible for young students.